I call it “Fru-Ruf”, but exactly it goes like this: As you see, the name “Fru-Ruf” describes this algorithm almost completely. 4. If the first two layers are solved, you see 0 or 2 or 4 edge pieces showing yellow to the top. You don’t need to remember yellow, because all corners that we swap now have a yellow side. Often you also find the situation where two edges are yellow, but they are adjacent. But it was more to learn and also not consistent with the CFOP speedcubing method that you might want to learn later. In this visual guide on how to solve a Rubix Cube, written by the Singapore Rubik's Cube Champion, we will be using a method known as the layer-by-layer method. If your cube has only one corner not showing yellow, then it’s in an unsolvable state. Both versions of that move are shown here in my german video: Now, after having all corners oriented correctly, it’s time for the final: If your Rubik’s Cube was not solved coincidentally at the last step, then you have only to swap 3 or 4 corners now. It is oriented right now, but we still have to position it correctly, because presumably some of the yellow edges are above the wrong centers: Our goal is now to sort the edge pieces correctly so that the yellow cross fits correctly at all 4 sides with the center pieces of the second layer. Whether you solve 1 layer or all 3, be sure to tell your teacher about this program so all your classmates can solve with you! Note: Maybe you ask yourself why there are always 0 or 2 or 4 yellow edge pieces and never 1 or 3. Rubikโ€™s Cube (3x3) Online Solution The Rubik's Cube 2020 Solution Guide uses the layered method - TOP layer, MIDDLE layer, & BOTTOM layer. Solving the yellow edges on the top. You hold the angle in “9 o’clock” position so that it is on the opposite side, going from the left to the back. When that corner reaches the correct orientation, then we turn the upper face (U, U2 or U’) and choose the next corner that needs to be oriented. Then you can’t see if one of these is in wrong orientation. Screen variation - yellow hazy line down left side, also yellow tint to left half of screen. The first step to solving a Rubik's Cube is creating a 'daisy' with one yellow square in the middle and four white squares on each side Credit: Michelle Ganney Step 2 Now there are presumably 2 or 3 or 4 corners not in right orientation. Tip: Maybe you find it a little hard to memorize Sune. It is always a minimum of 2 (if not all corners are already twisted). But of course it’s faster with small-f or Fur-Urf. So in summary: With these two variants you can position the yellow cross correctly. Solve the final layer. If this tutorial helped you to solve the 3x3x3 cube (or if helped you to learn a better beginner’s method), then I would love to read some nice comments here. And from one corner to the next you also go only with a turn of the upper layer (U, U2 or U’) and never by turning the whole cube. Erforderliche Felder sind mit * markiert. 2) Then follow the correct sequence. First, you will need a 3x3x3 cube. In this example, the white red blue corner is matching with the red and blue centers. We have 4 different starting positions. Now you turn the upper side of the cube again with U, U’ or U2 until you found the next yellow corner that still is between wrong edges. You have to solve the yellow side after you solve the yellow cross. But before that we start with the 4-steps solution that I described above. If you like, you can also watch step 3.2 in the (german) video: Now only the yellow corners are still unsolved. I figured out how to solve the Rubik's cube by myself, and I can tell you from my experience that I found it much more rewarding than by looking up the solution in some book or at www.rubik.com, where a nice graphical how-to is provided. If these are 2, then the two can be in adjacent or opposite position. If anyone claims that in all (4) upper face positions a maximum of only 1 edge matches, then he has not searched carefully enough. Step 1-3 are meant to solve the first layer of the Rubix Cube. You only have to remember that the second half of the move sequence is anti-clockwise. This rule is is also important if you have 3x3x3 “shape mod” cubes (like Fisher Cube or Barrel Cube or others) that have single-colored edge pieces. November 2020 26Minuten, FCP31: Cubing-Sommer, Random State, Buch 'Cubed', Monkey League At first that move sequence looks complicated, but in the following I show you how to learn Sune very easily. If your cube has the complete upper side already yellow, then you can skip here and go to the next (and last) step. If all 4 corners are in the right place you can proceed to the 2nd step. The place where the parked corner has to go is now at our “exchange place”, because it needs to be brought between these two edges. Make sure that you solve the corner pieces correctly in relation to each other (also the side colors of the corner pieces should fit each other, not only the yellow. So you have to do that move always 2x or 4x – at 6x it is oriented as before. Note: If you mess up this strange move sequence often, then it is likely that you forgot the last “in” (D) when doing “down, out, up, in” before you go to the next corner. And so on, until all 4 corners are oriented correctly: The first two turns bring the corner down and then out of the way to the left. When you solve the fourth you have to take care not to mess up the three solved pieces so it gets harder step by step. This step only requires the yellow side ofthe top, the othersides could be ignored. Only that we turn a small f at the beginning and end instead of a capital F. If you already learned the notation then you know that this means to turn the contiguous layer, too. (German) (English). If the next yellow corner that still is between wrong edges, is at the “exchange place”, then you park it again with “down, out, up” at the parking position (bottom left). And now we need a very simple move sequence. Sune is easily to keep in mind if you observe the pair of “white” corner and its corresponding edge that comes out of its slot in the front right with the first turn. Only that we have 2 different move sequences that alternate: “down, out, up” and “down, in, up”. 22. With a maximum of 3 Fru-Ruf you can do the cross if you make sure that the angle or row is in correct postion. Thanks! Important: Don’t take the white corner by mistake that came to the upper layer temporarily. If you have two opposite edges showing yellow to the top, then they build a row together with the center piece. After a short time you will see from the yellow face of the sticker directly if it needs a clockwise or anti-clockwise turn and what algorithm brings you faster to your goal. Now the cube should look as shown on this picture. To solve Little Fish we hold the Cube so that the Yellow Top Corner sticker is at the Front Left side with a Yellow Corner sticker facing us Right Front side and perform (R U Rโ€™ U R U2 Rโ€™) which places all the Yellows on Top. Deine E-Mail-Adresse wird nicht veröffentlicht. Then we hold the cube as shown, so that this angle looks like a “right turn” from the front to the right. After that, you should have two adjacent edges that have yellow โ€ฆ Congratulations! Maybe it was put together in a wrong way and is “unsolvable” now (then you can get, This rule is is also important if you have 3x3x3 “shape mod” cubes (like. This is also helpful in the following case, when we have to swap 2 opposite edges: The following move sequence “Sune + U’ + Sune” swaps the back edge and the front edge of the yellow cross: The both parts in brackets are both the Sune alg. How To Solve The Second Layer Of The Rubik's Cube (F2L) Now that we've finished the white face , let's turn the cube upside down because we don't need to see the solved side anymore. I myself use both ways, depending on how the situation looks after the first two layers. You could also say it’s like watch hands that show a quarter past six. You only have to turn it more often. For that we have to turn the upper layer to test out a position where 2 (or all 4) edges match with the side colors. Start by the formula presented in this section. step 7 - moving the last 4 corners to the correct place. With every Fru-Ruf the cube changes as follows: And then you bring the next corner to the “twisting place” with a U turn (or U’ or U2). Together with the center piece they build an angle of 90 degrees. We solve the yellow edges on the top of the Rubik's Cube in two steps: First we orient them to form a yellow cross on the top , then we swap the pieces to match them with the side colors . That should be okay now – all edges show their yellow sides to the top. At this point it doesn't matter if the edge pieces don't match the color of the side center pieces. More about this in the Fisher Cube video linked above. Then you turn. If it was already like this after your first 2 layers, then you were lucky and have skipped one step. But wondrously everything on the first 2 layers will also be okay again if your last corner comes to the correct orientation. Solve the green side first > start with green side up > find a green edge piece and move it to the Down side > rotate Down side until other color on the edge piece matches the center piece > now twist side 180 degrees to get green edge on green side > if it's all OK, move on to next edge piece > if edge is in correct spot but flipped, do F' U L' U' Choose a corner that has this color (yellow in our case), and bring the other 3 corner pieces to it. Then the following can be helpful to you: Instead of twisting two times anti-clockwise (4x R’ D’ R D) you do only one time clockwise (2x D’ R’ D R). As I did for the first two layers, I also try here for the last layer to show a solution that has not many long move sequences to learn. No Yellow > Angle (hold it on 9 o’clock) > Row (horizontal) > Cross But 2 edges always match! Instead of memorizing the formula R U R’ U R U2 R’ you can also memorize it like this: Obviously the pair has to be inside its slot finally; otherwise the first two layers would not be solved anymore. ... but once you do, you'll have solved the yellow side. Hold the cube with red in front. 1st Step: Make a yellow โ€ฆ So it would be helpful to have a move that twists the corner clockwise in one step. Then you should get the yellow line and then solve the yellow line as described above. In this case the easiest way is a simple variation of the “Fru-Ruf” move: As you see, it’s almost the same algorithm. A Rubix Cube contains 3 layers and we will be solving them 1 by 1. Of course you can also tell me about errors or improvement suggestions, etc. And with 4 corners it’s 2 clockwise and 2 anti-clockwise (12x). Every edge must fit to the side center piece too. 12. Then you have to twist it back manually to bring the cube in a solvable state again. 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